Open the revised art and ram animation review →

REVIEW ONLY · NATIVE GAME ART · NOT IN MATCHES OR ALPHA

Two colonies. Two siege workshops.

Proposed faction dressing drawn with the game’s current renderer. Natural wood, earth, bark and leaf materials stay dominant. Compare the live assets with the proposed look before choosing.

Open the updated trial · Review the integrated effects & sounds

Full-size sheet

Proposed artwork only. Match visuals remain unchanged.

VLC Empire

Orderly navy hide panels, paired lashings, restrained brass fittings and clear emblems. Straight fitted joins support the natural branch frame.

Enclave

Uneven bark armour, burgundy leaf patches, repaired lashings and mismatched chitin plates. Practical scavenged construction, with the machinery kept readable.

The ram’s proposed leaf standard is attached to a raised mast on the rear chassis, away from the sliding beam and impact face. The trebuchet’s identity stays on its fixed chassis and counterweight; there is no flag obstructing the sling. Nest dressing leaves the entrance open. These drawings do not change collisions, cover, crew zones, structure HP or performance budgets.

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